Happy New Year
On behalf of Game-O-Gami, I would like to wish you a Happy New Year, Prospero Año Nuevo, Yoi Otoshi Wo, etc, etc… 2015 has been a big year for Game-O-Gami as indie game developers, and we will be working very hard to make sure that 2016 is even bigger and brighter!
The stretch goal Kickstarter project for Immortal this past October was a success, thanks to our dedicated fans and supporters! Since then, we have been working on the artwork for Immortal‘s two new pantheons (Celtic and Egyptian mythologies), and have made excellent progress. A few new artists have been brought onto the project to help finish the remaining illustrations for the game, art book, and playing cards.
The first of these is Andrei Pervukhin, an extremely talented artist from Russia. Below are a few of the new characters from world mythology that he has contributed to this project: Sobek, Osiris, and Khnum from the Egyptian pantheon, and Great Turtle from the American pantheon.
Andrei really knows how to capture the feel of different environments, and is particularly good at painting water and textures. You can see more of Andrei’s excellent artwork in his portfolio.
The second new illustrator for Immortal is a versatile digital artist from China, who goes by the pen name RING. Below are a few of the character illustrations that he has recently contributed: Amaterasu (Japanese sun goddess), the Banshee (Celtic harbinger of death), Hathor (Egyptian goddess of love and motherhood), and Spider Grandmother (American creation spirit).
His brush and color techniques are really impressive, as is his ability to quickly grasp and sketch out a concept. You can see more examples of his skills in his portfolio.
If your eyes are hungry for more of the deluxe artwork that we are creating for Immortal, you can visit our gallery page.
If you or your friends would like to own this game, you can pre-order Immortal: Master Set One, the add-on card packs, the standard edition art book, and the mythology playing cards on our store page.
Immortal is due to be delivered to Kickstarter backers and Pre-Order customers in early summer 2016, and then released to retail stores shortly after.
We will be sharing more of the artwork and game design previews that we have been working on for Immortal, as we build up to our mid-year release of the board game. Once again, Happy New Year!
David Luis Sanhueza
Founder, Creative Director