“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update“Immortal” Art Update
by in Art, Games

Happy New Year

On behalf of Game-O-Gami, I would like to wish you a Happy New Year, Prospero Año Nuevo, Yoi Otoshi Wo, etc, etc…  2015 has been a big year for Game-O-Gami as indie game developers, and we will be working very hard to make sure that 2016 is even bigger and brighter!

Art Progress

The stretch goal Kickstarter project for Immortal this past October was a success, thanks to our dedicated fans and supporters! Since then, we have been working on the artwork for Immortal‘s two new pantheons (Celtic and Egyptian mythologies), and have made excellent progress. A few new artists have been brought onto the project to help finish the remaining illustrations for the game, art book, and playing cards.

The first of these is Andrei Pervukhin, an extremely talented artist from Russia. Below are a few of the new characters from world mythology that he has contributed to this project: Sobek, Osiris, and Khnum from the Egyptian pantheon, and Great Turtle from the American pantheon.

Immortal strategy game character art by Andrei Pervukhin

Andrei really knows how to capture the feel of different environments, and is particularly good at painting water and textures. You can see more of Andrei’s excellent artwork in his portfolio.

The second new illustrator for Immortal is a versatile digital artist from China, who goes by the pen name RING. Below are a few of the character illustrations that he has recently contributed: Amaterasu (Japanese sun goddess), the Banshee (Celtic harbinger of death), Hathor (Egyptian goddess of love and motherhood), and Spider Grandmother (American creation spirit).

Immortal strategy game character art by RING

His brush and color techniques are really impressive, as is his ability to quickly grasp and sketch out a concept. You can see more examples of his skills in his portfolio.

If your eyes are hungry for more of the deluxe artwork that we are creating for Immortal, you can visit our gallery page.

Pre-Orders

If you or your friends would like to own this game, you can pre-order Immortal: Master Set One, the add-on card packs, the standard edition art book, and the mythology playing cards on our store page.

Immortal is due to be delivered to Kickstarter backers and Pre-Order customers in spring 2017, and then released to retail stores shortly after.

We will be sharing more of the artwork and game design previews that we have been working on for Immortal, as we build up to our mid-year release of the board game. Once again, Happy New Year!

David Luis Sanhueza
GAME-O-GAMI
Founder, Creative Director

 

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by in Art, Games, Kickstarter

Immortal, Game-O-Gami’s strategy game of warring mythologies, successfully funded on Kickstarter and is now in pre-production for its 2016 release! Now we have launched a new Kickstarter project to expand Immortal with 2 new pantheon factions, adding the Egyptians and Celtics to EVERY COPY of the game! This is a short, 2-week project, ending on October 8th.

Immortal - a strategy game of warring mythologies

If this “stretch goal” project is successful, we’ll be able to add 36 new unique characters inspired by Egyptian and Celtic mythology, along with their amazing artwork and new special abilities, to the board game before it goes to print. With your help, we will be able to pack 50% more cards, artwork, and gameplay into Immortal’s debut release.

You can back Immortal now to get all 6 factions and the limited edition card packs!

We are also creating a new deck of custom Playing Cards, featuring Immortal’s beautiful artwork on every card (54 unique characters!) Unlike most custom playing card decks, which only illustrate the face cards, every card in the Immortal Playing Card Deck will be illustrated with a fascinating character from world mythology.

All new artwork created for this project will also be added to the Deluxe Edition of Immortal – An Art Book of Myths and Legends from around the World, which you can also get from the current Kickstarter project as an add-on reward.

Immortal - Mythology Playing Cards

The Immortal Playing Cards deck is an awe-inspiring work of art for collectors of custom playing cards and lovers of world mythology.

Your favorite myths are being brought to life through these stunning cards – painted by talented and trending fantasy concept artists, including Xia Taptara, Milek Jakubiec, Monika Palosz, Grant Griffard, Kian Ng, and David Sanhueza.

Every one of the 54 cards will feature a unique illustration of a god, goddess, hero, or monster from the myths and legends of four distinct cultures: ancient Norse, Greek, Japanese, and Egyptian.

Immortal - Mythology Playing Cards

Thank you for backing this Kickstarter project for the board game and/or the playing cards, today! Your pledge dollars go towards helping indie artists make our dream projects for you to enjoy. The Kickstarter project for the Egyptians, Celtics, and Playing Cards will run until Thursday, October 8th.

And in related news…

Game-O-Gami and All Us Geeks are teaming up to offer a giveaway contest for 1 copy of Immortal: Master Set One when it releases in 2016.

The contest is running right now, until October 6th, and is open to geeks in the US, Canada, UK, France, and Germany. You can find the details of this contest, and enter, at All Us Geeks.

Immortal: Master Set One

Immortal is currently on Kickstarter, funding until October 8th.

Immortal is a strategy game of warring mythologies, in which you wield the power of the gods to capture your opponents’ forces and turn their powers against them! This board game is for 2 – 4 players, has an average playing time of 60 minutes, features intuitive card-capture gameplay, asymmetric player factions, and amazing artwork of ancient Norse, Greek, Egyptian, Japanese, Celtic, and Native American myths and legends.

Thank you for checking out Immortal on Kickstarter, and good luck to everyone entering the contest!

David Luis Sanhueza
GAME-O-GAMI
Founder, Creative Director

 

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by in Art, Games, Kickstarter

Immortal, Game-O-Gami’s strategy game of warring mythologies, successfully funded on Kickstarter!

We did it!

Thanks to generous backers and awesome gamers like you, Immortal is now funded, allowing us to proceed with finishing this game and getting it out to backers and friendly-local-game-stores around the world. Thank you everyone for making this possible, bringing another Game-O-Gami game to life!

I am also excited to announce the NEXT project for Immortal on Kickstarter… That’s right, we’re running a new Kickstarter project starting on Tuesday, September 22nd, to upgrade the board game with new pantheons, new cards, new special abilities, and new artwork – adding 50% more gameplay content, cards, and art than before!

Egyptian and Celtic pantheon cards from Immortal

Egyptian and Celtic pantheon cards from Immortal

If the new Kickstarter project is successful, we’ll be able to add 36 new unique characters inspired by Egyptian and Celtic mythology, along with their amazing artwork and new special abilities, to Immortal before it goes to print.

We will also be funding a new deck of custom Playing Cards, featuring Immortal’s beautiful artwork with unique characters on each of the 54 cards:

Immortal custom playing cards on Kickstarter

Immortal custom playing cards, coming to Kickstarter

 

This will be a short, 17-day Kickstarter project, ending on October 8th, so we can get to the task of making the new content as soon as the project is funded. An official announcement will be sent out when the Kickstarter launches on September 22nd, so be sure to sign up for the newsletter (on the right-hand column of this page) to get that announcement and back the upgrade project on the first day! 

 

Shout-Outs to the Media

I would like to express a special THANK YOU to all of the game reviewers, bloggers, and journalists who helped promote Immortal during its Kickstarter campaign. These are awesome, friendly people who love games. Their support, both publicly and privately, is something that I greatly appreciate, and is one of the reasons that I love being in this industry.

If you have the time, please take a moment to check out their websites, and follow them if you like what you see/hear (if I have forgotten anyone, please accept my apologies.)

jPlay

Undead Viking

Board Game Brawl

The Meeple Mechanic

NVS Gameplays

Watch It Played

Geek Dad

The Gaming Careers Podcast

All Us Geeks: The Game of Crowd Funding Podcast

Punched and Played Podcast

The Startup Gamers Podcast

Tabletop Gaming News

Purple Pawn

Gameosity

Ludo Noticias

El Club del Dado 

Blog Egdgames

Cubo Magazine

Calabozo Criollo

Kostki Zostaly Rzucone

Deskovehry

Gamebox

Board Game Quest

Dice Tower News Podcast

Kicking the Table Podcast

Initiative Tabletop

Bordspeler 

QueJuego

Dice and Tiles

Darkstone.es

I look forward to having you join in the next chapter of Immortal, when the new Kickstarter project launches on Tuesday, September 22nd. Thank you very much for being part of the Immortal journey!

David Luis Sanhueza
GAME-O-GAMI
Founder, Creative Director

 

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by in Games, Kickstarter

Game-O-Gami is proud to announce a new game in development:

Blood of Rome (3-4 players, 60-90 minutes) is a board game of gothic horror in ancient Rome. Rome will burn, Rome will bleed… 

Blood of Rome - board game - cover art

In Blood of Rome, supernatural factions fight a secret war in the streets and catacombs of the ancient city. Vampires, Werewolves, Gargoyles, Witches, and Slayers form alliances and vendettas in their conflict over the soul of the empire. Each player secretly belongs to one of the five Factions, with the goal of gaining the most victory points for their faction. They can achieve this goal by helping their faction’s Agents occupy the most Locations on the City Board, and by slaying the agents of other factions with which they have a Vendetta, adding those agents as points to their Catacomb.

Players take turns placing cards from their hands onto the limited slots of each location on the board. Each card belongs to a different faction, and has special abilities which can: add new agents to a location, transform agents from one faction into another, slay agents, trigger a combat vote, acquire new cards, and more. Any player can play a card from any faction on their turn, thereby manipulating their enemies into doing their dirty work for them. A Calendar of Auguries tracks the cycles of the sun and moon, triggering additional special abilities on the cards, depending on when they are played.

Blood of Rome - board game - sample cards

The game is being designed by David Luis Sanhueza, featuring art by Milek Jakubiec (whose amazing work has already been seen in “Immortal“.) Blood of Rome is still in the design process, and expected to make an appearance on Kickstarter in 2016, after Immortal is released.

Additional information about Blood of Rome is available in the official press release, and on BoardGameGeek.

Blood of Rome’s factions include: 

Wolves of Romulus – the Werewolves – A pack of shapeshifters, descended from Rome’s founders, who have secretly entrenched themselves among the city’s military elite. Strongest when the moon is full, their cunning political manipulations are enforced with feral ferocity. Long ago, the Werewolves were entrusted with defending the city from outside threats. But over time, they have become corrupted and paranoid about internal threats to their power.

Sisters of Hecate – the Witches – A coven of priestesses who draw magical power from worshiping the old gods. They are based in the temples of Rome, representing the city’s religious elite. Until recently, they had a peace treaty with the Werewolves going back hundreds of years, ruling the city together from the shadows. But ancient rivalries have finally sparked the flames of all out war. The Sisterhood’s power is also threatened by the Chosen Ones and their strange new religion, which is spreading like wild-fire among Rome’s slaves and commoners.

Gorgon Sentinels – the Gargoyles – Ancient creatures who have slumbered for centuries under a witch’s curse. Once, they acted as neutral arbiters between the Werewolves and the Witches, enforcing the peace in Rome through their nightly vigil. But they were betrayed when those two factions grew resentful of the Gargoyles’ interference in their schemes. Now that the curse’s power is broken, the Gorgon Sentinels have awoken to restore order to Rome at any cost… even if that means killing every other thing inhabiting the city.

Carpathian Horde – the Vampires – An invading horde of undead barbarians from the east, who have come to drain Rome of every drop of blood. These ravenous revenants raid the lands outside the city’s walls, preying upon anyone foolish enough to try to leave or enter Rome at night. Those vampires which have infiltrated the city stalk its catacombs during the day, and rise to the streets to feed from dusk till dawn. Their blood curse can spread to anyone, making them a threat to all other factions in Rome.

Chosen Ones – the Slayers – Christian slaves and gladiators who have risen up against the oppressive tyranny of their supernatural masters. Fanatical physical training and unwavering faith give them the strength to battle these nightmare creatures. Their new religion has spread rapidly among Rome’s poor, who turn to the Chosen Ones for protection. They have sworn to purge the monsters from Rome, cleansing the city of its sins with fire and blood.

More information and images for the game will be revealed in time. Until then, if you’re interested in the game, you can go to BGG to give a thumb’s up to the cover art or become a fan / subscribe. Happy gaming!

David Luis Sanhueza
GAME-O-GAMI
Founder, Creative Director

 

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by in Games, Kickstarter

Game-O-Gami’s latest game, Immortal, is now funding on Kickstarter!

Immortal is a strategy board game of warring mythologies, designed by David Sanhueza, with artwork by Xia Taptara, Monika Palosz, Kian Ng, Grant Griffard, Milek Jakubiec, and David Sanhueza. The Kickstarter campaign will run until Thursday, July 23rd.

Check out the great rewards we are offering on the Kickstarter page, including the game and Art Book:

Immortal Kickstarter Rewards

Thank you for supporting indie artists and grassroots game development, by backing Immortal today!

David Luis Sanhueza
GAME-O-GAMI
Founder, Creative Director

 

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by in Games, Kickstarter

Edit: Immortal is now live on Kickstarter! Go check it out now, reserve your copy today, and help us fund this amazing game!

Immortal board game on Kickstarter June 1st

 

Immortal, a thematic strategy board game of warring mythologies, will be launching its Kickstarter campaign on Tuesday, June 23rd. This is the second game by designer David Luis Sanhueza, published by Game-O-Gami, following the hit family card game Goblins Drool, Fairies Rule!

More information about the game, including previews of the artwork and rules, can be found on BoardGameGeek.

You can back the Kickstarter project, HERE.

In Immortal, 2 to 4 players summon armies of legendary gods, heroes, and monsters from four different mythological factions, unleashing them upon each other in an epic war for supremacy. The goal of the game is to gain the most control over modular battlefields, by capturing opponents’ forces and turning their godly powers against them.

 

 

Immortal features: 
– Language-Independent gameplay combining Card Battle, Area Control, and Variable Player Powers.
– Average playing time of 60 minutes.
– 4 Factions based on the myths and legends of distinct world cultures: Norse, Greek, Japanese, and Native American. Each has its own special abilities and asymmetrical playing style.
– Battlefields created from Modular Board Tiles, representing the nexus of mythic realms.
– Stunning Artwork by popular fantasy concept artists Xia Taptara, Monika Palosz, Kian Ng, Grant Griffard, Milek Jakubiec, and David Sanhueza.

Playing the Immortal prototype

 

Playing the Immortal prototype

 

As the game’s designer and art director, I am very excited to finally bring you this labor of love that we have been working on for over the past four years! If successfully funded on Kickstarter, Immortal will be appearing in backer’s hands, and on game store shelves, in early 2016. See you on June 23rd!

Sincerely,

David Luis Sanhueza
GAME-O-GAMI
Founder, Creative Director

 

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by in Art, Design, Games

The Master Set for Immortal includes four factions (Pantheons) which the game’s various characters are divided into. Each of these factions represents the myths and legends of a particular world culture, and will have a distinct gameplay flavor all their own. The first of these four factions that we will be talking about is the Norse Pantheon!

Immortal - strategy card game - examples

Here we have character cards exhibiting the Norse Pantheon’s tendency for passive-aggressive abilities, depicted by the icons in the bottom-center of the cards. The Norse like to take a position and then hold it, punishing their opponents for attacking them.

Tyr has the Scar ability. Any card which attacks him, regardless of the outcome, will gain a permanent -1 penality to all four of its combat strengths after the attack is finished.

The Midgard Serpent has the Traitor ability. If it gets captured, the Midgard Serpent will be removed from the board and added to the hand of the player who captured it, to be used by him on a future turn. To compensate for having this disadvantageous ability, the Midgard Serpent has higher than normal strengths all around, making it one of the most powerful cards in the game, numerically.

The Valkyries have the Counter-Attack ability. If an attack against them fails, they will attack the offending card in retaliation. So if an opponent places a card with weaker strengths adjacent to the Valkyries, he stands to have his card captured by the Valkyries’ player at the end of that turn.

Immortal - game of mythic strategy - Thor card illustration

Thor by Monika Palosz

Each Pantheon will include eighteen character cards, divided into three Dominions of power: Earth, Sea, and Sky (more on that later.) The cards within each Dominion are sorted into increasing Levels, which determine their relative power to other cards, and when they can enter into play. So one Dominion of one Pantheon has three Level I cards, two Level II cards, and one Level III card. (6 cards x 3 Dominions = 18 cards… 18 x 4 Pantheons = 72 total cards in the Master Set!!!)

Below is the list of Norse characters included in Master Set 1:

Sky Dominion
Level III
Odin

Level II
Heimdallr
Thor

Level I
Sif
Sleipnir
Valkyries

Sea Dominion
Level III
Midgard Serpent

Immortal - game of mythic strategy - Fenrir card illustration

Fenrir by Milek Jakubiec

Level II
Loki
Thrym

Level I
Angrboda
Hel
The Kraken

Earth Dominion
Level III
Surtr

Level II
Fenrir
Freya

Level I
Freyr
Trolls
Tyr

 

It’s very likely that a few of your favorite characters from Norse mythology are not included in this list. What that means is that we have much room for expansion! World mythology is a deep well of inspiration for a game like this. This powerful theme will allow Immortal to grow and evolve as long as players want it to. You can help shape that evolution by telling us what you want to see. What are your favorite myths and legends? Which beloved heroes and terrible monsters do you want to see go to war with the characters we’ve revealed so far?
You can also follow Immortal‘s progress over on BoardGameGeek. More to come!

– David

 

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by in Design, Games
Immortal - strategy game - Thor card

"Thor" character card

For those of you who have been following the development of Immortal, and for those of you who have just found out about our mythological strategy game, I have an exciting announcement: You can play the game now for FREE!

Well, almost free… Although the game is still in development (most notably missing art for many of the cards), it is fully playable, and I’m making it available for you to enjoy as a Print-N-Play. Below, you will find links to a .zip file with PDFs of all the components you need to play Immortal, and the latest version of the rule book. All you will need is access to a printer, some letter-size paper (8.5″x11″), and scissors or an exacto-knife to cut out the cards and other components (please be careful, we wouldn’t want to get blood on the cards, now would we?)

 

Download the rules and learn how to play:
Immortal – Rule Book (beta-test v3.0) 

Download the Print-N-Play files and join the war of the gods today!
Immortal – Print-N-Play Files  

 

If you do print out and play Immortal, I would LOVE to hear what you think, and get your feedback to make the game and rule book even better. You can contact me by email.

The Print-N-Play Components (all PDFs in the zipped file):

  • Rule Book 
  • 72 Character Cards (4 Pantheons x 18 cards each)
  • Card Backs
  • 16 Boards (for 8 Double-Sided Modular Board Pieces)
  • Marker Sheet with:
  •   – 4 sets of Control Tokens
  •   – Bonus Markers
  •   – Penalty Markers
  •   – Dominion Markers
  •   – Mimic Markers
  • Ability Quick Guide
  • Player Reference Cards

 

Some key info about Immortal:

  • Mythology Theme of epic battles between the gods, heroes, and monsters of warring pantheons.
  • For 2-4 players, with an average playing time of 20 minutes per player.
  • 4 Factions (Pantheons) based on the myths and legends of distinct world cultures, each with it’s own special abilities and asymmetrical playing style.
  • Players can create Custom Decks of hybrid Pantheons.
  • Battlefields created from Modular Board Pieces, representing the nexus of mythic realms.
  • Gameplay combines Card Battle, Area Control, and Variable Player Powers.
  • Win by capturing the most character cards from your opponents, while defending your own.
  • Preparing for a launch on Kickstarter in early 2015.
Immortal strategy game example, Act Two

Example of a 2-player game, during Act Two

That’s it for now! I’m happy to take any suggestions you would like to offer, and answer any questions you would like to ask.  🙂  More updates are coming… including new artwork, spotlights on the gameplay, and Kickstarter plans. Come back soon for more!

– David

 

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