Game Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon PreviewGame Design – <em>Immortal</em> – Norse Pantheon Preview
by in Art, Design, Games

The Master Set for Immortal includes four factions (Pantheons) which the game’s various characters are divided into. Each of these factions represents the myths and legends of a particular world culture, and will have a distinct gameplay flavor all their own. The first of these four factions that we will be talking about is the Norse Pantheon!

Immortal - strategy card game - examples

Here we have character cards exhibiting the Norse Pantheon’s tendency for passive-aggressive abilities, depicted by the icons in the bottom-center of the cards. The Norse like to take a position and then hold it, punishing their opponents for attacking them.

Tyr has the Scar ability. Any card which attacks him, regardless of the outcome, will gain a permanent -1 penality to all four of its combat strengths after the attack is finished.

The Midgard Serpent has the Traitor ability. If it gets captured, the Midgard Serpent will be removed from the board and added to the hand of the player who captured it, to be used by him on a future turn. To compensate for having this disadvantageous ability, the Midgard Serpent has higher than normal strengths all around, making it one of the most powerful cards in the game, numerically.

The Valkyries have the Counter-Attack ability. If an attack against them fails, they will attack the offending card in retaliation. So if an opponent places a card with weaker strengths adjacent to the Valkyries, he stands to have his card captured by the Valkyries’ player at the end of that turn.

Immortal - game of mythic strategy - Thor card illustration

Thor by Monika Palosz

Each Pantheon will include eighteen character cards, divided into three Dominions of power: Earth, Sea, and Sky (more on that later.) The cards within each Dominion are sorted into increasing Levels, which determine their relative power to other cards, and when they can enter into play. So one Dominion of one Pantheon has three Level I cards, two Level II cards, and one Level III card. (6 cards x 3 Dominions = 18 cards… 18 x 4 Pantheons = 72 total cards in the Master Set!!!)

Below is the list of Norse characters included in Master Set 1:

Sky Dominion
Level III
Odin

Level II
Heimdallr
Thor

Level I
Sif
Sleipnir
Valkyries

Sea Dominion
Level III
Midgard Serpent

Immortal - game of mythic strategy - Fenrir card illustration

Fenrir by Milek Jakubiec

Level II
Loki
Thrym

Level I
Angrboda
Hel
The Kraken

Earth Dominion
Level III
Surtr

Level II
Fenrir
Freya

Level I
Freyr
Trolls
Tyr

 

It’s very likely that a few of your favorite characters from Norse mythology are not included in this list. What that means is that we have much room for expansion! World mythology is a deep well of inspiration for a game like this. This powerful theme will allow Immortal to grow and evolve as long as players want it to. You can help shape that evolution by telling us what you want to see. What are your favorite myths and legends? Which beloved heroes and terrible monsters do you want to see go to war with the characters we’ve revealed so far?
You can also follow Immortal‘s progress over on BoardGameGeek. More to come!

– David

 

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by in Design, Games
Immortal - strategy game - Thor card

"Thor" character card

For those of you who have been following the development of Immortal, and for those of you who have just found out about our mythological strategy game, I have an exciting announcement: You can play the game now for FREE!

Well, almost free… Although the game is still in development (most notably missing art for many of the cards), it is fully playable, and I’m making it available for you to enjoy as a Print-N-Play. Below, you will find links to a .zip file with PDFs of all the components you need to play Immortal, and the latest version of the rule book. All you will need is access to a printer, some letter-size paper (8.5″x11″), and scissors or an exacto-knife to cut out the cards and other components (please be careful, we wouldn’t want to get blood on the cards, now would we?)

 

Download the rules and learn how to play:
Immortal – Rule Book (beta-test v3.0) 

Download the Print-N-Play files and join the war of the gods today!
Immortal – Print-N-Play Files  

 

If you do print out and play Immortal, I would LOVE to hear what you think, and get your feedback to make the game and rule book even better. You can contact me by email.

The Print-N-Play Components (all PDFs in the zipped file):

  • Rule Book 
  • 72 Character Cards (4 Pantheons x 18 cards each)
  • Card Backs
  • 16 Boards (for 8 Double-Sided Modular Board Pieces)
  • Marker Sheet with:
  •   – 4 sets of Control Tokens
  •   – Bonus Markers
  •   – Penalty Markers
  •   – Dominion Markers
  •   – Mimic Markers
  • Ability Quick Guide
  • Player Reference Cards

 

Some key info about Immortal:

  • Mythology Theme of epic battles between the gods, heroes, and monsters of warring pantheons.
  • For 2-4 players, with an average playing time of 20 minutes per player.
  • 4 Factions (Pantheons) based on the myths and legends of distinct world cultures, each with it’s own special abilities and asymmetrical playing style.
  • Players can create Custom Decks of hybrid Pantheons.
  • Battlefields created from Modular Board Pieces, representing the nexus of mythic realms.
  • Gameplay combines Card Battle, Area Control, and Variable Player Powers.
  • Win by capturing the most character cards from your opponents, while defending your own.
  • Preparing for a launch on Kickstarter in early 2015.
Immortal strategy game example, Act Two

Example of a 2-player game, during Act Two

That’s it for now! I’m happy to take any suggestions you would like to offer, and answer any questions you would like to ask.  🙂  More updates are coming… including new artwork, spotlights on the gameplay, and Kickstarter plans. Come back soon for more!

– David

 

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