“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest“Immortal” Playing Cards on Kickstarter and All Us Geeks Giveaway Contest
by in Art, Games, Kickstarter

Immortal, Game-O-Gami’s strategy game of warring mythologies, successfully funded on Kickstarter and is now in pre-production for its 2016 release! Now we have launched a new Kickstarter project to expand Immortal with 2 new pantheon factions, adding the Egyptians and Celtics to EVERY COPY of the game! This is a short, 2-week project, ending on October 8th.

Immortal - a strategy game of warring mythologies

If this “stretch goal” project is successful, we’ll be able to add 36 new unique characters inspired by Egyptian and Celtic mythology, along with their amazing artwork and new special abilities, to the board game before it goes to print. With your help, we will be able to pack 50% more cards, artwork, and gameplay into Immortal’s debut release.

You can back Immortal now to get all 6 factions and the limited edition card packs!

We are also creating a new deck of custom Playing Cards, featuring Immortal’s beautiful artwork on every card (54 unique characters!) Unlike most custom playing card decks, which only illustrate the face cards, every card in the Immortal Playing Card Deck will be illustrated with a fascinating character from world mythology.

All new artwork created for this project will also be added to the Deluxe Edition of Immortal – An Art Book of Myths and Legends from around the World, which you can also get from the current Kickstarter project as an add-on reward.

Immortal - Mythology Playing Cards

The Immortal Playing Cards deck is an awe-inspiring work of art for collectors of custom playing cards and lovers of world mythology.

Your favorite myths are being brought to life through these stunning cards – painted by talented and trending fantasy concept artists, including Xia Taptara, Milek Jakubiec, Monika Palosz, Grant Griffard, Kian Ng, and David Sanhueza.

Every one of the 54 cards will feature a unique illustration of a god, goddess, hero, or monster from the myths and legends of four distinct cultures: ancient Norse, Greek, Japanese, and Egyptian.

Immortal - Mythology Playing Cards

Thank you for backing this Kickstarter project for the board game and/or the playing cards, today! Your pledge dollars go towards helping indie artists make our dream projects for you to enjoy. The Kickstarter project for the Egyptians, Celtics, and Playing Cards will run until Thursday, October 8th.

And in related news…

Game-O-Gami and All Us Geeks are teaming up to offer a giveaway contest for 1 copy of Immortal: Master Set One when it releases in 2016.

The contest is running right now, until October 6th, and is open to geeks in the US, Canada, UK, France, and Germany. You can find the details of this contest, and enter, at All Us Geeks.

Immortal: Master Set One

Immortal is currently on Kickstarter, funding until October 8th.

Immortal is a strategy game of warring mythologies, in which you wield the power of the gods to capture your opponents’ forces and turn their powers against them! This board game is for 2 – 4 players, has an average playing time of 60 minutes, features intuitive card-capture gameplay, asymmetric player factions, and amazing artwork of ancient Norse, Greek, Egyptian, Japanese, Celtic, and Native American myths and legends.

Thank you for checking out Immortal on Kickstarter, and good luck to everyone entering the contest!

David Luis Sanhueza
Founder, Creative Director


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by in Games, Kickstarter

Game-O-Gami is proud to announce a new game in development:

Blood of Rome (3-4 players, 60-90 minutes) is a board game of gothic horror in ancient Rome. Rome will burn, Rome will bleed… 

Blood of Rome - board game - cover art

In Blood of Rome, supernatural factions fight a secret war in the streets and catacombs of the ancient city. Vampires, Werewolves, Gargoyles, Witches, and Slayers form alliances and vendettas in their conflict over the soul of the empire. Each player secretly belongs to one of the five Factions, with the goal of gaining the most victory points for their faction. They can achieve this goal by helping their faction’s Agents occupy the most Locations on the City Board, and by slaying the agents of other factions with which they have a Vendetta, adding those agents as points to their Catacomb.

Players take turns placing cards from their hands onto the limited slots of each location on the board. Each card belongs to a different faction, and has special abilities which can: add new agents to a location, transform agents from one faction into another, slay agents, trigger a combat vote, acquire new cards, and more. Any player can play a card from any faction on their turn, thereby manipulating their enemies into doing their dirty work for them. A Calendar of Auguries tracks the cycles of the sun and moon, triggering additional special abilities on the cards, depending on when they are played.

Blood of Rome - board game - sample cards

The game is being designed by David Luis Sanhueza, featuring art by Milek Jakubiec (whose amazing work has already been seen in “Immortal“.) Blood of Rome is still in the design process, and expected to make an appearance on Kickstarter in early 2018.

Additional information about Blood of Rome is available in the official press release, and on BoardGameGeek.

Blood of Rome’s factions include: 

Wolves of Romulus – the Werewolves – A pack of shapeshifters, descended from Rome’s founders, who have secretly entrenched themselves among the city’s military elite. Strongest when the moon is full, their cunning political manipulations are enforced with feral ferocity. Long ago, the Werewolves were entrusted with defending the city from outside threats. But over time, they have become corrupted and paranoid about internal threats to their power.

Sisters of Hecate – the Witches – A coven of priestesses who draw magical power from worshiping the old gods. They are based in the temples of Rome, representing the city’s religious elite. Until recently, they had a peace treaty with the Werewolves going back hundreds of years, ruling the city together from the shadows. But ancient rivalries have finally sparked the flames of all out war. The Sisterhood’s power is also threatened by the Chosen Ones and their strange new religion, which is spreading like wild-fire among Rome’s slaves and commoners.

Gorgon Sentinels – the Gargoyles – Ancient creatures who have slumbered for centuries under a witch’s curse. Once, they acted as neutral arbiters between the Werewolves and the Witches, enforcing the peace in Rome through their nightly vigil. But they were betrayed when those two factions grew resentful of the Gargoyles’ interference in their schemes. Now that the curse’s power is broken, the Gorgon Sentinels have awoken to restore order to Rome at any cost… even if that means killing every other thing inhabiting the city.

Carpathian Horde – the Vampires – An invading horde of undead barbarians from the east, who have come to drain Rome of every drop of blood. These ravenous revenants raid the lands outside the city’s walls, preying upon anyone foolish enough to try to leave or enter Rome at night. Those vampires which have infiltrated the city stalk its catacombs during the day, and rise to the streets to feed from dusk till dawn. Their blood curse can spread to anyone, making them a threat to all other factions in Rome.

Chosen Ones – the Slayers – Christian slaves and gladiators who have risen up against the oppressive tyranny of their supernatural masters. Fanatical physical training and unwavering faith give them the strength to battle these nightmare creatures. Their new religion has spread rapidly among Rome’s poor, who turn to the Chosen Ones for protection. They have sworn to purge the monsters from Rome, cleansing the city of its sins with fire and blood.

More information and images for the game will be revealed in time. Until then, if you’re interested in the game, you can go to BGG to give a thumb’s up to the cover art or become a fan / subscribe. Happy gaming!

David Luis Sanhueza
Founder, Creative Director


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by in Games, Kickstarter

Game-O-Gami’s latest game, Immortal, is now funding on Kickstarter!

Immortal is a strategy board game of warring mythologies, designed by David Sanhueza, with artwork by Xia Taptara, Monika Palosz, Kian Ng, Grant Griffard, Milek Jakubiec, and David Sanhueza. The Kickstarter campaign will run until Thursday, July 23rd.

Check out the great rewards we are offering on the Kickstarter page, including the game and Art Book:

Immortal Kickstarter Rewards

Thank you for supporting indie artists and grassroots game development, by backing Immortal today!

David Luis Sanhueza
Founder, Creative Director


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by in Games, Kickstarter

Edit: Immortal is now live on Kickstarter! Go check it out now, reserve your copy today, and help us fund this amazing game!

Immortal board game on Kickstarter June 1st


Immortal, a thematic strategy board game of warring mythologies, will be launching its Kickstarter campaign on Tuesday, June 23rd. This is the second game by designer David Luis Sanhueza, published by Game-O-Gami, following the hit family card game Goblins Drool, Fairies Rule!

More information about the game, including previews of the artwork and rules, can be found on BoardGameGeek.

You can back the Kickstarter project, HERE.

In Immortal, 2 to 4 players summon armies of legendary gods, heroes, and monsters from four different mythological factions, unleashing them upon each other in an epic war for supremacy. The goal of the game is to gain the most control over modular battlefields, by capturing opponents’ forces and turning their godly powers against them.



Immortal features: 
– Language-Independent gameplay combining Card Battle, Area Control, and Variable Player Powers.
– Average playing time of 60 minutes.
– 4 Factions based on the myths and legends of distinct world cultures: Norse, Greek, Japanese, and Native American. Each has its own special abilities and asymmetrical playing style.
– Battlefields created from Modular Board Tiles, representing the nexus of mythic realms.
– Stunning Artwork by popular fantasy concept artists Xia Taptara, Monika Palosz, Kian Ng, Grant Griffard, Milek Jakubiec, and David Sanhueza.

Playing the Immortal prototype


Playing the Immortal prototype


As the game’s designer and art director, I am very excited to finally bring you this labor of love that we have been working on for over the past four years! If successfully funded on Kickstarter, Immortal will be appearing in backer’s hands, and on game store shelves, in early 2016. See you on June 23rd!


David Luis Sanhueza
Founder, Creative Director


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by in Art, Kickstarter

Game-O-Gami is excited to announce our latest project! Immortal – An Art Book of Myths and Legends from around the World is now on Kickstarter, where you can order your copy of the Standard Edition book, or the signed and dedicated Deluxe Edition.
Immortal Art Book of Myths and Legends on Kickstarter

Immortal – An Art Book of Myths and Legends from around the World – is a book project featuring full-page illustrations of mythological gods, heroes, and monsters from various world cultures. This artwork is being created by talented and trending fantasy concept artists, including Xia Taptara, Monika Palosz, Kian Ng, Grant Griffard, Milek Jakubiec, and David Sanhueza. Accompanying these breath-taking illustrations are the myths which inspired them, interpreted and written by David Sanhueza.


The goal of the art direction for Immortal is to combine high fantasy concepts with an impressionistic style, based on loose brushstrokes and moody, realistic light and colors. Somewhat like a mix between the styles of the late masters Frank Frazetta and John Singer Sargent. The ancient myths that this book has drawn inspiration from are often dark and dangerous… and so the artwork has been created to capture that dark and dangerous atmosphere.


We are really excited to share this project with other mythology buffs and lovers of great artwork! By pledging your support, you can make this unique book a reality. You can help us share this amazing project with an even wider audience, through word of mouth, and by supporting our social media campaign on Facebook.

This is just a 2-week crowdfunding campaign, ending on May 21st. So reserve your copy fast!

– Sanhueza

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by in Art, Design, Games

The Master Set for Immortal includes four factions (Pantheons) which the game’s various characters are divided into. Each of these factions represents the myths and legends of a particular world culture, and will have a distinct gameplay flavor all their own. The first of these four factions that we will be talking about is the Norse Pantheon!

Immortal - strategy card game - examples

Here we have character cards exhibiting the Norse Pantheon’s tendency for passive-aggressive abilities, depicted by the icons in the bottom-center of the cards. The Norse like to take a position and then hold it, punishing their opponents for attacking them.

Tyr has the Scar ability. Any card which attacks him, regardless of the outcome, will gain a permanent -1 penality to all four of its combat strengths after the attack is finished.

The Midgard Serpent has the Traitor ability. If it gets captured, the Midgard Serpent will be removed from the board and added to the hand of the player who captured it, to be used by him on a future turn. To compensate for having this disadvantageous ability, the Midgard Serpent has higher than normal strengths all around, making it one of the most powerful cards in the game, numerically.

The Valkyries have the Counter-Attack ability. If an attack against them fails, they will attack the offending card in retaliation. So if an opponent places a card with weaker strengths adjacent to the Valkyries, he stands to have his card captured by the Valkyries’ player at the end of that turn.

Immortal - game of mythic strategy - Thor card illustration

Thor by Monika Palosz

Each Pantheon will include eighteen character cards, divided into three Dominions of power: Earth, Sea, and Sky (more on that later.) The cards within each Dominion are sorted into increasing Levels, which determine their relative power to other cards, and when they can enter into play. So one Dominion of one Pantheon has three Level I cards, two Level II cards, and one Level III card. (6 cards x 3 Dominions = 18 cards… 18 x 4 Pantheons = 72 total cards in the Master Set!!!)

Below is the list of Norse characters included in Master Set 1:

Sky Dominion
Level III

Level II

Level I

Sea Dominion
Level III
Midgard Serpent

Immortal - game of mythic strategy - Fenrir card illustration

Fenrir by Milek Jakubiec

Level II

Level I
The Kraken

Earth Dominion
Level III

Level II

Level I


It’s very likely that a few of your favorite characters from Norse mythology are not included in this list. What that means is that we have much room for expansion! World mythology is a deep well of inspiration for a game like this. This powerful theme will allow Immortal to grow and evolve as long as players want it to. You can help shape that evolution by telling us what you want to see. What are your favorite myths and legends? Which beloved heroes and terrible monsters do you want to see go to war with the characters we’ve revealed so far?
You can also follow Immortal‘s progress over on BoardGameGeek. More to come!

– David


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by in Art, Kickstarter

Hello good people…

The Goblins Drool, Fairies Rule! books are on their way! Some of our Kickstarter backers have already received their copies. Many more will be receiving them in the mail, in the next few days. Most will have their books in hand, about a month earlier than we planned.

Now, we’re probably not breaking any Kickstarter records, but I’ve got to believe that finishing early puts us in a pretty exclusive club.  🙂

We’ve got some pictures to share of the Art Book, and the fairy tale postcards which were donated to our project by The Brothers Uber:

The Art of Goblins Drool, Fairies Rule! art book, and fairy tale postcards


And thanks to backer Jamie Greene, for giving us permission to post this photo of the Coloring Books that he has already received:

Goblins Drool, Fairies Rule, cool for school coloring books

For the upper-tier Kickstarter pledges ($60 and up), Mike Maihack and I are busy signing Art Books, coloring pages in the Coloring Books, and creating the Art Prints. They will ship out very soon, and most of these backers should be receiving their packages within the next few weeks. After we’ve finished shipping the final physical rewards (in other words: soon), our backers will be receiving the Digital Editions of the books, in PDF format.

In the meantime, we’d love to hear from you when you receive your books. We want to know what you think of them! If you have photos you would like to share with us, even better!!! You can email the photos to us, and just let us know if we have permission to post them on the Kickstarter page, here on Game-O-Gami.com, and/or on our Facebook page. If you post the photos on your own social media, you can share the link with us as well.

We’re excited to hear from you!

– David

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by in Art, Games, Kickstarter

I am very excited to reveal to you GAME-O-GAMI’s next big game in development: IMMORTAL – a game of mythic strategy!

Immortal - card game of mythic strategy - cover image

The war of the gods has begun. Born from the dreams and nightmares of mankind, legendary beings are gathering forces to crush their enemies. They have put their fate in the hands of mere mortals like yourself, granting you the power to lead them to victory. Capture your opponents’ forces, turn their powers against them, and forge your own legend!

In Immortal, ancient gods, heroes, and monsters battle for control over mythic realms. 2 to 4 players assume command of powerful pantheons summoned from world mythologies – the first of many planned master sets will feature characters from the Norse, Greek, Japanese, and Native American pantheons. Each pantheon of character cards offers unique abilities and strategies to be mastered. Battles take place on modular grid boards, representing the nexus of mythical realms. The goal of the game is to control the most cards on the board by capturing your opponents’ cards and defending your own.

Immortal - strategy card game - examples

Card Examples

During the game, players take turns placing their character cards on the spaces of the board. Each card has a distinct combination of battle strengths, represented by numbers on its four edges. When a card is placed on a space adjacent to the north, south, east, or west edge of an opponent’s card, an attack begins and the strengths on the cards’ touching edges are compared. If the attacker’s strength is greater, then the defending card is successfully captured and now fights for the attacking player. Special abilities can influence the results of an attack, and set the board up for future combos by strengthening allies, weakening enemies, and bending the normal rules of the game.

After the first battle, players upgrade their pantheon decks with more powerful cards, and expand the battlefield with additional modular boards. Victory goes to the player who controls the most cards at the end of two battles. Game variants allow players to form teams, change the rules of engagement, or play faster matches. Once players have mastered the basic strategies of the game, they can mix and match characters from different pantheons to build their own custom decks. As Immortal evolves, more pantheons will be added from the myths and legends of distinct cultures. These expansions will introduce new abilities and playing styles to the game.

Immortal - strategy card game - examples

Card Examples

Immortal has been developed, playtested, and polished over the course of three years under the former working title Legends At War. The game is designed by David Sanhueza (me), with artwork by popular fantasy concept artists Xia Taptara, Monika Palosz, Kian Ng, Grant Griffard, Milek Jakubiec, and David Sanhueza. We’re in preparation to launch the game on Kickstarter in early 2015.

More information about the game, including previews of the artwork and rules, can be found on BoardGameGeek.

I am really looking forward to revealing more about Immortal as it develops, and giving you sneak peeks at the game’s stunning artwork and strategic gameplay. If you have ideas, questions, or suggestions, then let’s get the conversation started! More coming soon,

– David


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